

Also, please consider supporting us on Patreon so that we can continue to do what we love doing.Īs likely yet disappointedly expected, the Nintendo Switch version of The Sinking City suffers from frequent frame rate dips.

The townsfolk saw no further need for money and instead traded in bullets for protection against strange creatures.Įnjoying our The Sinking City Switch review so far? Don’t forget to like us on Facebook and follow us on Twitter for more Nintendo Switch content. The concept of currency is null and void in the city after the flood had occurred. The options in dialogue also allows you to shape your own outcome, but things don’t always turn out the way you plan them. The game doesn’t hold your hand either, forcing you to analyse clues and reach your own conclusions. There are many things that you can do in order to find clues and solve mysteries, like rifling through archives, interviewing witnesses and scanning locations for evidence. When it comes to the gameplay, The Sinking City shines more in its detective work. This essentially makes combat and shooting unintuitive and whilst the added gyro aiming helps, it doesn’t fix the core issue. The camera is especially awkward, with it arguably being too close to the character along with a delay in turning it. Rest a bit so that you can uncover more and more clues and piece them all together in the Mind Palace.Ĭontrolling Charles can feel sticky and awkward, sometimes delayed even. However, you can’t stay in this vision for too long as your sanity bar will drop, leaving you with violent shakes and feelings of hysteria. When doing so, you’ll be able to step into scenes of the past using Charles Reed’s Mind’s Eye ability that reveals the truth of what really happened.

As a private investigator, you’ll be tasked with searching for evidence.
